bluesamoyed
@qiulinfanClass of 2026, Mathematics & Computer Science, University of Michigan; ฅ^•ﻌ•^ฅ
Language Breakdown
Lines of code distribution across 25 owned repositories
I-Shaped Developer
I-shapedSpecialist — deep expertise in Jupyter Notebook
Collaboration Network
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Repos
27
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0
Growth
+18%
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Coding Streak
Contribution activity over the past year
phoenix-dev08
@phoenix-dev08
Linglong Meng
@Hideonb8sh
Andreas Kling
@awesomekling
greysamoyed
@notqiulin
Ben Marsh
@ben-marsh
Top Repositories
Notes taken from Umich EECS 281: Data Structures and Algorithms, 24 Fall. This notes include implementations of basic data structures: union-find sets, unordered_map by hash table, AVL tree, graph represented by adjacency matrix&list and a lot more with optimization, basic algorithms like Dijkstra's, Prim's, Kruskal's and dp problems.
桌面宠物! 自取
A lightweight 2D game engine written in C++ with Lua scripting.
Notes taken from Umich EECS 280: Programming and Data Structures, 23 Win.
This is an open source project, building an ~30B LLM from scratch; and also making it into an coding agent.
A bunch of notes, including mathematics (written in latex) and computer science (written in .md) content.
A sample game for pocketEngine
GitHub Pages site
自用. 迁移 linux config files.
My local Latex environment on VSCode (win, mac, linux). 包括了 auto build chapters, 以及用 mkdocs build 和 depoly 静态网页到 github pages 的指令.
Open Source Impact
Contributions to external projects